Soul Skull
ActiveLaunches a soul skull that bounces between nearby enemies. It bounces more times as the ability levels up.
A master of forbidden magic who drains the living and raises the dead.
The Necromancer wears the lane down from range. A soul skull bounces from enemy to enemy, bone spikes erupt under the nearest target and pin the group around it, and Soul Drain pulls life out of an enemy to heal you. From level 6 the Necromancer can raise an army of skeletons that fights at your side for a while.

Launches a soul skull that bounces between nearby enemies. It bounces more times as the ability levels up.
Bone spikes erupt under the nearest enemy, damaging and stunning the enemies around it.
Drains life from the nearest enemy for 2 seconds and heals you. Moving breaks the channel.
Raises skeletons that fight for you for a limited time. Higher levels raise more of them.
From the current alpha build (October 2026). Ability names, effects and balance can change before release.
Alpha testing has not started yet. Register your interest and you will hear when it opens.
Register for Alpha Access →