Illustrative environment artwork. Actual in-engine screenshots and footage will be shown as development progresses.
Choose your hero. Send strategic waves. Break the enemy line. A fast-moving fantasy lane war where abilities, timing and army pressure decide every battle.
Your legend starts here.
Enter the war council and be among the first to hear about future alpha testing opportunities.
Pick a hero, send units into the lane and use well-timed abilities to turn the push in your favor. Pressure the enemy line before they break yours.
Illustrative environment artwork. Actual in-engine screenshots and footage will be shown as development progresses.
Both sides send units into a contested lane. Use your hero to support the push, counter enemy pressure and fight your way toward victory.
Hero Line Wars is a standalone PC game in development. The art here explores its world and mood; gameplay captures will arrive as the build progresses.
A simple look at the core lane-war concept. This is a gameplay explanation, not a screenshot.
Pick a playstyle, develop your abilities and join the frontline.
Apply pressure with units and time your support or counters.
Turn an opening into momentum and push through.
Lane flow · illustrative diagram · not gameplay footage
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Get notified when alpha testing opens. Signing up registers your interest; it does not guarantee an invitation.
Victory isn't about the biggest army alone. It's about choosing your moment: level your hero, time your abilities, and make each wave count.
Build around a hero playstyle and let smart timing decide critical moments. The strongest players are the ones who turn a lane into momentum.
Lane control is not passive. Push, counter, reinforce and exploit openings. Every choice should shape the flow of battle.
Map awareness, adaptation and pressure matter. Every match is a tug-of-war, and even a losing lane can become a comeback.
Build your power, rally the next wave and turn the tide before the enemy does.
Meet the Heroes →Every battle needs a hero. Hold the line as the Warrior, control the lane as the Arcane Mage or raise the dead as the Necromancer: three of the seven heroes in the current build.
01 / The frontline
Character concept
Fearless, relentless and first into the fray. The Warrior thrives where the fighting is fiercest and the line is breaking.
02 / The arcane
Character concept
Make every spell count. The Arcane Mage shapes the battlefield with piercing orbs, freezing frost and well-timed blinks.
03 / The forbidden
Character concept
Death is only the beginning. The Necromancer wears enemies down with dark magic, summons and endless attrition.
Concept art. Heroes and abilities come from the current alpha build and may change as development continues.
Fury, valor and dark magic shape the look and feel of this fantasy world. These are visual themes in development, not confirmed playable factions.
War drums, fierce frontline warriors, rough-hewn armor and the relentless force of the horde.
Arcane scholars, bright banners, disciplined defenders and champions fighting for every inch.
Ancient magic, spectral threats, skeletal warriors and a world where danger never truly dies.
Every hero has three abilities and an ultimate that unlocks at level 6. Open a hero to see the full kit and how it plays.
It is an isometric, hero-driven lane-war game for PC. Choose a hero, send units toward the enemy, cast abilities and manage the pressure along the frontline.
The images here are concept illustrations, not captured Unreal Engine gameplay. In-engine screenshots and footage will be added as development continues.
No public date is confirmed. Join the email list to hear when testing opportunities open.
No. It registers your interest and lets us share announcements; invitations will depend on available testing places.
A PC release through Steam is planned. There is no public store page yet; we will announce it when it is available.
Hero Line Wars is being developed for PC, with a Steam release planned. The store page is not live yet. Join the email list to hear when it opens.
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